Answer: This answer, which uses the Xmu library, is due to David Elliott. If the converter is added, then the name of a widget (a string) can be used in resource files, and will be converted to the appropriate widget. This code, which was basically stolen from the Athena Form widget, adds a String to Widget converter. I wrote it as a general routine that I call at the beginning of all of my programs, and made it so I could add other converters as needed (like String to Unit Type ;-). #include <X11/Intrinsic.h> #include <X11/StringDefs.h> #include <Xm/Xm.h> #include <X11/Xmu/Converters.h> #include <X11/IntrinsicP.h> #include <X11/CoreP.h> void setupConverters() { static XtConvertArgRec parentCvtArgs[] = { {XtBaseOffset, (caddr_t)XtOffset(Widget, core.parent), sizeof(Widget)} }; XtAddConverter(XmRString, XmRWindow, XmuCvtStringToWidget, parentCvtArgs, XtNumber(parentCvtArgs)); }Go Back Up